Gamecube Dol Files Download

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About DOL Files. Our goal is to help you understand what a file with a.dol suffix is and how to open it. The GameCube Executable file type, file format description, and Mac, Windows, and Linux programs listed on this page have been individually researched and verified by the FileInfo team. Nintendo GameCube Information. Game Cube is a shorter term used to define Nintendo GameCube console for home usage. The console was designed completely to buy Nintendo and also referred to as DOL. It was released in the United States and Japan in 2001 and the following year in Europe and Australia.

Ghidra GameCube Loader. A Nintendo GameCube binary loader for Ghidra. Includes optional symbol map importing, automatic namespace creation, and demangling support. Supported Formats. DOL Executables (.dol) Relocatable Modules (.rel) Dependencies. This loader requires the Gekko/Broadway processor definitions for Ghidra. Item description: Console's executable file converter toolAllow conversion between.dol,.elf and.bin fileCODEDolTool v0.3 - loser 2003oO What is a Dol file Ooa dol file is a gamecube executable file.when compiling code for gamecube, an elf file is the typicaloutput file format. The elf file is then converted into a dol file.a dol file can be thought of as a simplified elf file.oO So what can. Download GameCube ROMs free from RomsGet.com. We soruce the highest quality games in the smallest file size. GameCube ROMs and GameCube Emulators. To browse GameCube Games alphabetically please click 'Alphabetical' in sorting options above.

CustomizeMii is a tool by Leathl that allows you to create channel WADs by customizing existing base WADs, or any other channel WAD.

Required
  • A computer (which you have if you're reading this).
Links
  • CustomizeMii: http://code.google.com/p/customizemii/downloads/list
Guide

Setup of CustomizeMii
1. Download CustomizeMii and extract it. First read the txt files that come with the app. If you did this, start CustomizeMii.exe
1) Choosing a base wad (Source tab)
2. CustomizeMii will open in the first tab, called Source.
What we need to do here is to choose our base wad, which is our starting point for the new wad we are going to create. The reason we use base wads and don't start from 0 is that most people won't have enough knowledge to do that. When using a base wad, the most difficult stuff is done for us already (Animations and Layout).
You can choose your base wad on 2 ways:
File
  • Browse for an existing wad file. Note that this has to be the wad of a channel (IOS wads and other stuff will result in an error when loading)
  • Choose one of the base wads in the list below. This option requires an internet connection. If you found your desired base wad, press Load.

TIP
Some additional base WADs made by SifJar are available here.

2) Changing the displayed title (Title tab)
3. Continue to the next tab called Title.
This is how our channel is going to be named (the name is shown when you point to the channel with the Wii remote).
You can set a different name for each language, but only All languages needs to be filled in.
If you fill in one of the languages, it will use that title if the Wii is set to use that language.
TIP
You can easily translate your channel name to the various languages by including the word Channel in your title and clicking Translate 'Channel'.

Gamecube file format

3) Changing various options (Options tab)
4. Go to the next tab called Options. This is the final tab we need if we're not replacing images of the banner.
All things to fill in on this page are optional. If you leave them empty, it will use the same settings as already present in the Wad file.
  • To change the dol file (eg the App the channel loads), simply browse for it behind New Dol
    • Note: it is also possible to make forwarder channels (without build-in dol). More info about that here.
  • You can also change the Startup IOS (The IOS that is used to boot the channel. If that IOS isn't installed on the Wii, the channel will not work).
  • You can change the titleID too if you want to.
    • Note: the titleID must beunique. If this is not the case, any previous channel installed under the same title will be overwritten!
  • Adding a new sound is also done here, but be sure to use sounds that are as small as possible (or the wii will crash)
  • It is possible to change the nand loader, but most of the time, we'll use the one of comex.
  • Lz77 compression is a technique that can be used to 'compress' images (banner and icon in this case). Leaving it on will make the wad file a little smaller, so it is advised to enable it. The only time you should disable it is when you tried the wad and it doesn't work like it should.
  • It is not advised to turn the security checks off, so leave that box unchecked.


4) Banner & icon editing (Banner and Icon tabs) [Optional]
These steps are a little more advanced, and can be skipped if desired.
Files
  • Browse for an existing wad file. Note that this has to be the wad of a channel (IOS wads and other stuff will result in an error when loading)
  • Choose one of the base wads in the list below. This option requires an internet connection. If you found your desired base wad, press Load.

TIP
Some additional base WADs made by SifJar are available here.

2) Changing the displayed title (Title tab)
3. Continue to the next tab called Title.
This is how our channel is going to be named (the name is shown when you point to the channel with the Wii remote).
You can set a different name for each language, but only All languages needs to be filled in.
If you fill in one of the languages, it will use that title if the Wii is set to use that language.
TIP
You can easily translate your channel name to the various languages by including the word Channel in your title and clicking Translate 'Channel'.


3) Changing various options (Options tab)
4. Go to the next tab called Options. This is the final tab we need if we're not replacing images of the banner.
All things to fill in on this page are optional. If you leave them empty, it will use the same settings as already present in the Wad file.
  • To change the dol file (eg the App the channel loads), simply browse for it behind New Dol
    • Note: it is also possible to make forwarder channels (without build-in dol). More info about that here.
  • You can also change the Startup IOS (The IOS that is used to boot the channel. If that IOS isn't installed on the Wii, the channel will not work).
  • You can change the titleID too if you want to.
    • Note: the titleID must beunique. If this is not the case, any previous channel installed under the same title will be overwritten!
  • Adding a new sound is also done here, but be sure to use sounds that are as small as possible (or the wii will crash)
  • It is possible to change the nand loader, but most of the time, we'll use the one of comex.
  • Lz77 compression is a technique that can be used to 'compress' images (banner and icon in this case). Leaving it on will make the wad file a little smaller, so it is advised to enable it. The only time you should disable it is when you tried the wad and it doesn't work like it should.
  • It is not advised to turn the security checks off, so leave that box unchecked.


4) Banner & icon editing (Banner and Icon tabs) [Optional]
These steps are a little more advanced, and can be skipped if desired.
WARNING
Thechance on banner bricking your Wii is relatively high (not because ofthe program, but the big chance for an user made error). It is highlyrecommended to install bootmii as boot2 or priiloader!

Ok, time to get started :)
5. First, we need to extract all images we want to replace. We can do this with CustomizeMii, but its possible to do with ShowMiiWads as well.
The steps below are for CustomizeMii. If you want to know how to do it with ShowMiiWads, you have to go to the ShowMiiWads page.
Go to the Banner tab. You will see a list of tpl files.
  • First click an image in the list and use preview to check what image it is.
  • When you find an image you want to replace, click Extract
  • Save the image to a folder where you can easily find it again.
6. Ok, so now we need to edit the image. This guide does not tell you how to do this, just use Photoshop or Paint (or another image editing program).
If you don't want to start over again with all previous steps, leaveCustomizeMiiminimized.
7. Once you edited your images, go to CustomizeMii again.
  • Select the image you want to replace and click Replace.
  • Now browse for your edited image.
NOTE: You can change the size of the image, but it will be resized to the original size when you replace it, so watch out for stretched images !It is advised to use the preview button after you replace the image!
TIP
By Using the Multi Replace link on the bottom right you can replace multiple images at once. The only thing you need to do is to place them in 1 folder and rename them to the same as the ones you want to replace!

Once you replaced all Banner elements, you can do the same for the Icon (the next tab).
6) Layout & Animation editing (Layout and Animation tabs) [Optional]
This is a very advanced and difficult step. Unless you are an expert or really need it, you can skip to the next step.
This guide does currently not contain any steps on how to use Layouts and Animations. You will need to find another guide for this.

7) Creating the Wad file
To create your wad file, you can use the big button on the bottom that says 'Create WAD'.
You will be asked where to store the wad. Just browse to the place where you want to save it, give it a name and press Save.
After the program finishes, it'll give you some more info about the wad you just created:
  • The time it took to create it (in ms)
  • The size of the wad file on your computer (in MB)
  • The approx. amount of blocks it takes on the wii memory.

Installing the Wad file
The wad can now be installed on your Wii by using a wad manager!
CleanRip
General
Author(s) emu_kidid
TypeSystem tool
VersionVersion 2.1.1
LicenceGNU GPL v2
Links
Download
Source
Peripherals
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CleanRip is a Gamecube and Wii optical disc backup tool for the Nintendo Wii.

The 'Clean' in CleanRip comes from the fact that this tool does not require nor utilize any custom IOS (cIOS). It simply requires that you have the latest Homebrew Channel (HBC) installed. Also, if it finds that IOS58 is installed, you will be able to rip discs at USB 2.0 speeds.

  • 2Changes
  • 6Known Issues

Gamecube Dol Files Download Pc

Usage

Extract the .zip archive to your card and run it via the Homebrew Channel. Follow the on-screen instructions.

Changes

2.1.1 (November 10th, 2019)

  • Option to remember settings for an entire ripping session
  • Enable 32MHz mode on GameCube for slightly faster rips
  • ETA and read speed is now based on the data read in the last second
  • Tidy up the main read loop
  • XenoGC patching workaround

2.1.0 (October 31st, 2019)

Gamecube Dol 001 Vs 101

  • Fix crash on verify disk and other minor fixes
  • Fix DAT downloading issue (Wii DAT is > 1MB)
  • Add SD2SP2 (GameCube Serial Port 2) support
  • Add Datel disc dumping support
  • Fix build issues/warnings with latest devKitPPC
  • Disable DAT downloading from GameCube (no DNS support)
  • Fix message prompts not appearing

2.0.0 (July 28th, 2013)

Gamecube Dol Files Download Free

  • GameCube version integrated into one codebase
  • GX GUI
  • Fix disc dumping on Wii U (Wii discs only of course)
  • Fix ETA calculation on non GC discs
  • Fix fatUnmount
  • Stop larger than 4GB chunks on FAT FS
  • Fix potential issue when read error occurs

1.0.5 (June 29th, 2012)

  • Built with latest libOGC git (as of 30/06/2012)
  • Built with libntfs-2012-1-15 (SVN Rev 13)
  • Async read/write support for faster dumps (tueidj)
  • Fixed time remaining to be accurate (tueidj)
  • Fixed a potential bug when writing next chunk (tueidj)
  • Fixed redump.org DAT file downloads (now re-hosted on gc-forever.com)
  • Use proper DVD init from PPC and kill the starlet DVD IRQ (tueidj)
  • Fixed Motor Off error message at the end of dumps

1.0.4 (September 25th, 2010)

  • Added redump.org DAT file downloading
  • Added more info to the dumpinfo.txt
  • Fixed rip completion time not showing up
  • Fixed NTFS issues (failed to create file/etc)

1.0.3 (September 20th, 2010)

  • Added SHA-1 and CRC32 calculation (all saved to disk)
  • Fixed redump.org verification on second and subsequent files
  • Compiled with the latest libFAT & libOGC

1.0.2 (September 19th, 2010)

  • Added redump.org in-program verification (see FAQ section)
  • Added auto file splitting (i.e. ripping a Wii disc to a large FAT32 hdd)
  • Fixed BCA dumping (GC & Wii disc)
  • Fixed Multi-Disc rip file names
  • Fixed Crashes on disc init

1.0.1 (September 14th, 2010)

  • Added experimental BCA dumping (Wii disc only)
  • Added MD5 sum saving
  • Fixed Speed/ETA calculation
  • Fixed file split issues
  • Fixed SD/USB re-init issues
  • Hopefully random code dumps with Wiimote are gone

Features

  • FAT32 / NTFS file system support
  • USB 2.0 support
  • Front SD Support
  • Gamecube / Wii / Wii Dual layer disc dumping
  • BCA ripping to disk
  • File Splitting (Maximum file size (only on NTFS) or 1, 2, 3 GB)
  • MD5/SHA-1/CRC32/Disc version are saved to disk
  • Redump.org in-program verification for known rips

Requirements

  • Wii running the latest HBC (http://bootmii.org)
  • Wii or GC Controller
  • USB or SD storage device (>1.35GB free space)

Credits

libNTFS - Tantric/rodries (http://code.google.com/p/wiimc/source/browse/#svn/trunk/libs/libntfs)

libOGC/devKitPPC - shagkur / WinterMute

Team Twiizers for the HBC/Bootmii (http://bootmii.org).. and you, the users of course :)

Known Issues

NTFS issues

NTFS was broken on versions 1.0.2 and 1.0.3 - but was fixed in 1.0.4.

Issues with modchips

When dumping GC Games, if you have a Wiikey/Modchip installed, make sure region patching is turned off, especially the 'Full GC Regionfree' feature that Wiikey has as it will produce bad rips.

Wii DAT download

The Wii/GC DAT files from redump.org fail to download. To manually obtain these files, download the latest version of the 'Datfiles, Cuesheets, and GDIs compilation' from Here. Extract the Wii and GC dat files. Rename the files to wii.dat and gc.dat and place them in the root directory of the device you will use to rip discs with.

Support

If you're having any issues, drop by the forums at http://www.gc-forever.com/ and post your question.

Older versions

Gamecube Dol Files Download Torrent

Older versions are available at Google Code.

Gamecube Dol Files Download Windows 10

Retrieved from 'https://wiibrew.org/w/index.php?title=CleanRip&oldid=108041'




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